AIED 2017


The Best Paper Award and the Best Student Paper

Can a teachable agent influence how students respond to competition in an educational game?
by Bjorn Sjoden, Mats Lind, and Annika Silvervarg

The Poster awards

(#155) Emmanuel Ayedoun, Yuki Hayashi, and Kazuhisa Seta
Conversational Agent fosters Learners’ Willingness To Communicate in a Second Language: Evaluation of Communication Strategies and Affective Backchannels

(#46) Jun Xie, Keith Shubeck, Scotty Craig, and Xiangen Hu
Learning from Errors: Identifying Strategies in a Math Tutoring System

(#85) Bruce McLaren, Rosta Farzan, Deanne Adams, Richard Mayer, and Jodi Forlizzi
An Analysis of the Benefits of an Educational Game: Who Benefits and How?

Congrats to the winners!


We’d like to announce that AIED 2017 has a free, official app. You can download the free official Whova app for our event.

You’ll be able to:

  • View the event agenda and plan your schedule.
  • Plan ahead whom to meet at the event by browsing attendee profiles in advance.
  • Send in-app messages and exchange contact info.
  • Find attendees with common affiliations, education, shared networks and social profiles.
  • Receive update notifications from organizers.
  • Access agenda, GPS guidance, maps, and parking directions.
After downloading, sign up on Whova with the email address that you used to RSVP for our event, or sign up using your social media accounts. If you are asked to enter an invitation code to join the event, please use the following invitation code: EDMAIED2017
We look forward to seeing you soon at AIED 2017 !


The 18th International Conference on Artificial Intelligence in Education (AIED 2017) is the next in a longstanding series of biennial international conferences for high quality research in intelligent systems and cognitive science for educational computing applications. Empirical and theoretical papers are solicited for submission.


Please submit all papers at

Full papers, short papers, and industry papers will be published by Springer
Lecture Notes in Computer Science (LNCS). Submissions should be in Springer format.
See for more details.

– Full papers (10-12 pages)
– Posters (4 pages)
– Industry Papers (up to 6 pages)
– Workshop proposals (2-4 pages)
– Tutorial proposals (2-4 pages)
– Doctoral consortium (4pages): access the call for papers
– Interactive Events (2 pages)


– Abstract for Full Papers  Jan 31, 2017, 11:59pm HST
– Full Papers & Posters:   Feb 7, 2017, 11:59pm HST
– Industry Papers:  Feb 7, 2017, 11:59pm HST
– Workshop & Tutorial Proposals: Jan 13, 2017, 11:59pm HST
– Doctoral Consortium papers: Feb 26, 2017, 11:59pm HST
– Interactive Events: April 7, 2017, 11:59pm HST